Each Team will supply its own umpire and be responsible for their own umpire's expenses.
6 - Game Decisions
In a tied game the winner will be
1) The team losing least wickets.
2) If the number of wickets lost is equal then the highest number of runs scored in the last 10 overs. (Then 5 overs and then 1 over)
Order in the Group will be decided by the number of wins and in the event of equality the team with the highest run rate.
Run Rate will be calculated by the total number of runs scored in completed games divided by the Total Number of Overs received. (a part of an over counts as a full over.)
7 - Semi-Finalists
The League Committee will make arrangements for the Sem-Finals and Final
The winner will represent the League in any Inter-League Competitions.
9 - Scoresheets
Scoresheets should be faxed to the League Fixture Secretary and either faxed or e-mailed to the Website as soon as possible after the match.
10 - Changes to Fixtures
Any changes to fixtures as published in the Handbook must be given to the League Fixture Secretary and the League Website.
11 - The League Website
The League Website will be the central source of information about the progress of the competition and it is essential that it is kept up to date with fixture changes and results.
The website will also carry any publicity supplied by Clubs about games.
Home Clubs are responsible for their own publicity in the local media etc.
12 - Coloured Clothing
Matches will be played in coloured clothing with a 6-30 pm start.
13 - No of Overs
Matches normally will be 20 overs each but can be reduced to accommodate adverse weather or light conditions.
Any match with an innings less than 10 overs will be void unless a result has been obtained.
14 - Fielding Circle and Number of Fielders on Leg side.
There will be a thirty yard fielding circle with four players plus the bowler and wicketkeeper within the circle at all times.
No more than 5 players on the Leg side.
15 - Bowlers Overs
Bowlers are restricted to a maximum of 4 overs.
Bowlers will be restricted to a 15 yard run up.
In shortened games bowlers are allowed one fifth of the total and the remainder shared.
e.g. 17 overs - 3,3,3,4,4.
16 - Wide Balls
Balls outside the leg stump will be classed as wides and any ball over shoulder height will be a no ball.
17 - Free Hit
There will be a free hit for a foot fault no ball.
The field can be rearranged for a free hit
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